Gameplay Guide

Bartz · 10× XP/SP · 10× Drops · 10× Adena
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Lineage II 101 for Bartz

This guide starts from live Bartz behavior, not assumptions from another Interlude server. Use the recommended builds as practical PvE defaults, then adjust for your equipment, party and target.

Class buildsEquipmentA/S CraftingFarming atlasAuto / Economy

Ideal class builds for PvE

13 archetypes cover all 31 Interlude third classes. Open a card for exact free-buffer skills and class-specific tradeoffs.

Dual-sword fighterDuelist

Skill-based melee damage with strong ranged pressure; farm single targets or controlled small pulls.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityMightFocusHasteGuidanceDeath WhisperVampiric RageDance of the WarriorDance of InspirationDance of FireDance of FurySong of HunterSong of RenewalSong of ChampionBerserker Spirit

Adjustments: Vampiric buffs matter less during pure skill rotations. Drop Berserker Spirit when incoming damage is the limit.

Dyes

PvE: +5 STR / -5 CON, then +4 DEX / -4 CON. Safer raids: keep only +STR or replace the DEX line with +CON / -STR.

Equipment

D/C/B dual swords → Tallum Heavy or Majestic Heavy → Tallum Blade*Dark Legion's Edge; prioritize weapon, shots and skill reuse before luxury jewelry.

Tattoo

Power for consistent damage; Absolute when reduced CON makes Auto Play unstable.

Auto Play / Raid

Damage role, selected sonic skills, .apon enabled. Good raid contributor once weapon and accuracy are adequate.

PvP / Olympiad: Preserve more CON/CP, keep Resist Shock and defensive songs, and value speed/accuracy over Vampiric Rage.

Polearm area farmerDreadnought

The dedicated dense-pack farmer. Pull only what your armor, potions and geodata path can safely hold.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityMightFocusHasteGuidanceDeath WhisperVampiric RageDance of the WarriorDance of InspirationDance of FireDance of FurySong of HunterSong of RenewalSong of ChampionBerserker SpiritDance of the Vampire

Adjustments: Do not remove Vampiric Rage or Dance of the Vampire for AoE. Drop Berserker Spirit on dangerous champion pulls.

Dyes

+5 STR / -5 CON and +4 DEX / -4 CON for safe spots; retain CON until your A-grade set and potion sustain are proven.

Equipment

Polearm first. Full Plate → Blue Wolf Heavy → Tallum Heavy/Majestic Heavy → Saint Spear + Imperial Crusader; Haste is the farming SA.

Tattoo

Avadon for attack speed; Absolute if pulls spike below potion recovery.

Auto Play / Raid

Damage role in compact rooms. Avoid wide outdoor pulls that force long movement between targets.

PvP / Olympiad: Switch to CON and stun resistance; your value is disruption and AoE control rather than glass-cannon damage.

Shield tanksPhoenix Knight · Hell Knight · Eva's Templar · Shillien Templar

Stable solo farming and party protection. Hell Knight adds panther damage; Eva's Templar favors evasion; Shillien Templar is more offensive.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityMightFocusHasteGuidanceDeath WhisperVampiric RageDance of the WarriorDance of InspirationDance of FireDance of FurySong of HunterSong of RenewalSong of ChampionBless ShieldAdvanced BlockElemental ProtectionDivine ProtectionArcane Protection

Adjustments: Never use Berserker Spirit for hard raids. Bless Shield and Advanced Block require a shield; offensive crit buffs can be removed for maximum defence.

Dyes

Raid: +4 CON / -4 STR; optional +4 DEX / -4 STR for shield rate and movement. Solo: one +STR line only after survivability is comfortable.

Equipment

Sword/blunt + shield. Doom/Blue Wolf Heavy → Nightmare or Majestic Heavy → Imperial Crusader; Health SA for raids, Focus/Haste for solo.

Tattoo

Absolute or Doom; Resolve is a class-specific alternative for Eva's Templar.

Auto Play / Raid

Tank role in party; Damage for conservative solo farming. Tanks automatically use their hate tools in Tank role.

PvP / Olympiad: Keep CON, stun/debuff resists and speed. Hell Knight values offensive pressure; Eva's Templar values evasion; do not copy one dye set across all four.

Two-handed heavy fighterTitan

Top physical raid and farm damage, especially with controlled low-HP skills. Use a polearm for packs and a two-handed weapon for bosses.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityMightFocusHasteGuidanceDeath WhisperVampiric RageDance of the WarriorDance of InspirationDance of FireDance of FurySong of HunterSong of RenewalSong of ChampionBerserker SpiritDance of the Vampire

Adjustments: Berserker Spirit is excellent for safe damage but dangerous during low-HP setup. Vampiric effects can heal you out of intended thresholds.

Dyes

+5 STR / -5 CON for ordinary farming; keep neutral or positive CON for raids until you can control Frenzy/Zealot safely.

Equipment

Two-handed sword/blunt plus farming polearm. Tallum or Majestic Heavy → Heaven's Divider/Dragon Hunter Axe and Imperial Crusader; Health or Haste according to use.

Tattoo

Power for normal farming; Absolute for raid safety.

Auto Play / Raid

Damage role. Auto Play does not manage a sophisticated low-HP setup for you; establish safe HP manually before difficult raids.

PvP / Olympiad: Use more CON and speed; reaching the target is usually more valuable than maximum paper P.Atk.

Fist fighterGrand Khavatari

Fast, flexible sustained damage with high shot consumption. Strong on single targets and small pulls.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityMightFocusHasteGuidanceDeath WhisperVampiric RageDance of the WarriorDance of InspirationDance of FireDance of FurySong of HunterSong of RenewalSong of ChampionBerserker Spirit

Adjustments: Vampiric Rage is useful for normal attacks; remove Berserker Spirit when champions overrun potion recovery.

Dyes

+5 STR / -5 CON, then +4 DEX / -4 CON for safe PvE. Keep CON for raid and PvP variants.

Equipment

Fist weapon and light/heavy set according to mastery and safety. Tallum Heavy is practical; Demon Splinter is the S target. Haste favors sustained farming.

Tattoo

Avadon or Power; Absolute for risky offline spots.

Auto Play / Raid

Damage role with selected force skills and .apon. Budget shots before long Offline Play sessions.

PvP / Olympiad: Retain CON, speed and resistances; use ranged force skills to avoid being permanently kited.

Dagger specialistsAdventurer · Wind Rider · Ghost Hunter

Mobile single-target damage. Adventurer is durable, Wind Rider emphasizes speed/evasion, Ghost Hunter maximizes burst.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityMightFocusHasteGuidanceDeath WhisperVampiric RageDance of the WarriorDance of InspirationDance of FireDance of FurySong of HunterSong of RenewalSong of ChampionBerserker Spirit

Adjustments: Accuracy, speed and critical-damage buffs are mandatory. Player-sold Blessing/Gift of Queen are valuable extras, not part of Thiago's free list.

Dyes

+5 DEX / -5 STR and +4 CON / -4 STR for blow consistency and safety; Ghost Hunter may trade CON back for STR in pure PvE.

Equipment

Dagger with Critical Damage/Focus as available. Doom/Blue Wolf Light → Dark Crystal or Majestic Light → Angel Slayer + Draconic Leather.

Tattoo

Soul for positioning, Blood for accuracy, or Bravery for normal-attack farming.

Auto Play / Raid

Damage role on dense single-target spots. Auto Play cannot reproduce manual back-positioning, so choose mobs you can kill from any angle.

PvP / Olympiad: Keep defensive songs, speed and CON. Burst setup differs by class; Ghost Hunter accepts more risk than Adventurer.

Bow damage dealersSagittarius · Moonlight Sentinel · Ghost Sentinel

Long-range physical damage. Sagittarius is sturdy, Moonlight Sentinel is fastest, Ghost Sentinel has the largest individual hits.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityMightFocusHasteGuidanceDeath WhisperVampiric RageDance of the WarriorDance of InspirationDance of FireDance of FurySong of HunterSong of RenewalSong of ChampionBerserker Spirit

Adjustments: Focus, Death Whisper, Hunter, Fire and Fury are core. Add player-sold Queen buffs when available; Vampiric effects are secondary.

Dyes

+5 STR / -5 CON and +4 DEX / -4 CON for PvE damage; Moonlight Sentinel can favor DEX, while Ghost Sentinel should not erase all CON.

Equipment

Bow first. Doom/Blue Wolf Light → Majestic Light → Draconic Bow + Draconic Leather. Cheap Shot saves MP; Focus maximizes sustained critical output.

Tattoo

Bravery or Fire; Soul helps maintain distance.

Auto Play / Raid

Damage role in open areas with clean line of sight. Avoid cramped geometry and mobs that constantly enter melee range.

PvP / Olympiad: Movement, range and stun resistance take priority. Preserve CP/CON and kite rather than copying the maximum-damage PvE dyes.

Offensive magesArchmage · Soultaker · Mystic Muse · Storm Screamer

Fast ranged spell farming. Archmage handles fire AoE, Soultaker adds debuffs/summon, Mystic Muse casts fastest, Storm Screamer hits hardest.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityBlessed SoulEmpowerConcentrationAcumenWild MagicClarityDance of the MysticDance of ConcentrationSiren's DanceSong of RenewalSong of MeditationBerserker Spirit

Adjustments: Empower, Acumen, Wild Magic, Mystic, Concentration, Siren, Clarity and Meditation are core. Remove Berserker Spirit on unsafe spots.

Dyes

+5 INT / -5 MEN and +4 WIT / -4 MEN for PvE. Safer/offline: keep one offensive line and add +CON / -STR.

Equipment

Magic weapon with Acumen. Karmian → Avadon → Dark Crystal Robe → Arcana Mace + Major Arcana; prioritize weapon, blessed spiritshots and casting speed.

Tattoo

Divine for M.Atk, Pledge for casting speed, Flame for longer MP cycles.

Auto Play / Raid

Damage role with a small, efficient spell rotation and .apon. Farm mobs weak to your element where possible.

PvP / Olympiad: Keep WIT/cast speed and defensive resists. Soultaker values debuff reliability; Mystic Muse values speed; do not rely only on paper M.Atk.

SummonersArcana Lord · Elemental Master · Spectral Master

Efficient solo progression where the servitor carries much of the damage. Buff the servitor through Thiago's pet target option.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityBlessed SoulEmpowerConcentrationAcumenWild MagicClarityDance of the MysticDance of ConcentrationSiren's DanceSong of RenewalSong of Meditation

Adjustments: Use the fighter preset on a physical servitor and the defensive mage preset on the master. Player-sold Queen/Seraphim buffs complement, not replace, the scheme.

Dyes

+4 WIT / -4 MEN and +4 CON / -4 STR. Avoid sacrificing durability for INT when the summon, not the master, supplies most damage.

Equipment

Acumen or Mana Up weapon; Avadon/Dark Crystal/Tallum Robe → Major Arcana. Master survivability and MP economy beat marginal M.Atk.

Tattoo

Flame, Pledge or Absolute according to the limiting resource.

Auto Play / Raid

Damage role with servitor support. Verify summon shots, range and sustain before Offline Play.

PvP / Olympiad: Favor cast speed, CON and resists; preserving the master is more important than maximum PvE throughput.

Healers and rechargersCardinal · Eva's Saint · Shillien Saint

Party sustain first. Cardinal is the strongest healer, Eva's Saint excels at recharge/clarity, Shillien Saint adds offensive support.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityBlessed SoulEmpowerConcentrationAcumenWild MagicClarityDance of the MysticDance of ConcentrationSiren's DanceSong of RenewalSong of Meditation

Adjustments: Acumen, Concentration, Clarity, Meditation, Renewal, HP/MP and defensive songs are core. Empower/Wild Magic are optional only when attacking.

Dyes

+5 WIT / -5 MEN and +4 CON / -4 STR. Do not cut MEN further if MP regeneration or debuff resistance becomes the bottleneck.

Equipment

Acumen weapon. Karmian/Avadon → Blue Wolf or Dark Crystal Robe → Major Arcana; carry MP potions and Blessed Spiritshots.

Tattoo

Pledge for cast speed, Flame for MP, Absolute for emergency-heal safety.

Auto Play / Raid

Healer role following one clear party leader. Configure normal/emergency thresholds and only opt into resurrection after testing the spot.

PvP / Olympiad: Casting speed, CON, stun/silence resistance and positioning outrank damage. Cardinal and rechargers need different selected-skill bars.

Party and clan buffersHierophant · Dominator · Doomcryer

Support-oriented classes that can farm safely with fighter buffs and a blunt, or assist a mage party with selected attacks.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityBlessed SoulEmpowerConcentrationAcumenWild MagicClarityDance of the MysticDance of ConcentrationSiren's DanceSong of RenewalSong of Meditation

Adjustments: For solo melee use the fighter scheme; for party support use defensive mage buffs. Self-learned level-78 skills are not supplied by Thiago.

Dyes

Support: +4 WIT / -4 MEN and +4 CON / -4 STR. Solo melee: modest +STR only; do not destroy the MP pool needed for buffs.

Equipment

Acumen/Mana Up for support, blunt for solo. Blue Wolf/Dark Crystal/Tallum Robe → Major Arcana; Dominator may keep a sturdier set for clan combat.

Tattoo

Pledge or Flame; Absolute for front-line Dominator play.

Auto Play / Raid

Damage for solo, Healer for selected support behavior. Long configured support buffs pause during Auto/Offline Play.

PvP / Olympiad: Preserve cast speed and CON. Dominator focuses clan CP/debuff pressure; Doomcryer and Hierophant stay behind the damage line.

Song and dance supportSword Muse · Spectral Dancer

Durable melee support. Sword Muse adds defensive songs; Spectral Dancer supplies offensive dances and stronger solo damage.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityMightFocusHasteGuidanceDeath WhisperVampiric RageDance of the WarriorDance of InspirationDance of FireDance of FurySong of HunterSong of RenewalSong of Champion

Adjustments: Do not waste slots by duplicating your own songs/dances from Thiago. Build the scheme around skills the active bard does not provide.

Dyes

Solo: +4 STR / -4 CON and +4 DEX / -4 CON. Party/raid: preserve CON; Sword Muse should favor defence more than Spectral Dancer.

Equipment

Sword+shield for Sword Muse, dual swords for Spectral Dancer. Blue Wolf/Tallum/Majestic Heavy → Imperial Crusader or the best role-compatible A set.

Tattoo

Soul/Absolute for Sword Muse; Power/Avadon for Spectral Dancer.

Auto Play / Raid

Damage solo; Tank can protect a party when appropriately equipped. Maintain party songs/dances manually where required.

PvP / Olympiad: Defensive songs, speed and resists are decisive. Avoid glass-cannon dyes when your main job is keeping party coverage alive.

Spoiler and crafterFortune Seeker · Maestro

Fortune Seeker is the material engine through spoil/sweep; Maestro converts materials into equipment and can add summon damage.

Thiago / Alt+B scheme

Mental ShieldMagic BarrierShieldBlessed BodyWind WalkResist ShockSong of EarthSong of WardingSong of WindSong of VitalityMightFocusHasteGuidanceDeath WhisperVampiric RageDance of the WarriorDance of InspirationDance of FireDance of FurySong of HunterSong of RenewalSong of ChampionBerserker SpiritDance of the Vampire

Adjustments: Vampiric sustain is essential for polearm spoil pulls. Player-sold Queen buffs improve physical farming but are optional.

Dyes

+5 STR / -5 CON and +4 DEX / -4 CON on safe farms; Fortune Seeker should retain CON until sweep pulls are stable.

Equipment

Blunt plus polearm. Blue Wolf/Tallum/Majestic Heavy → suitable A/S heavy gear; weapon and inventory space matter more than cosmetic upgrades.

Tattoo

Avadon or Power; Absolute for unattended spoil farming.

Auto Play / Raid

Fortune Seeker: Spoil role, which prioritizes Spoil and sweeps before retargeting. Maestro: Damage with selected attacks and summon support.

PvP / Olympiad: Keep CON and stun resistance. Your economic role is usually worth more than sacrificing durability for marginal burst.

Equipment progression

Level / gradePractical priority
1–40Use free class changes, Town Trader NG/D/C gear, shots and potions. Upgrade the weapon before chasing a perfect set.
40–52C grade: Full Plate for sturdy fighters, Karmian for casters, Plated Leather for physical damage. Match the weapon type to class skills.
52–61B grade: Blue Wolf/Doom/Avadon are efficient stepping stones sold through Bartz conveniences; do not over-enchant temporary gear.
61–76A grade: choose Tallum, Dark Crystal, Majestic or Nightmare by role. Add the correct SA before spending heavily on armor enchants.
76–80S grade: Draconic Leather, Imperial Crusader or Major Arcana plus the role weapon. Upgrade only after comparing the live recipe, part and scroll sources.

Augment only a weapon you expect to keep. C–S weapons can be augmented with a Life Stone and gemstones; the result is random but the augmentation itself succeeds. Dyes cap each positive base stat at +5 across all symbols.

A/S recipes and material quests

QuestGuideQuest giverLevelPurposeBartz result
376/377Giant's Cave I/II51+/57+A armor recipes3–6 parchments/books per eligible kill; completed sets give 2 random matching 60% recipes on Bartz.
642A Powerful Primeval Creature75+Chosen A weapon recipe150 Dinosaur Tissues plus an Ancient Egg; the live script gives 2 chosen recipes.
617Gather the Flames74+S weapon recipesForge of the Gods: 1,000 Torches for 2 random recipes at Vulcan, or 1,200 for 2 chosen recipes at Rooney; Torches drop 3–6.
619Relics of the Old Empire74+S weapon recipesImperial Tomb: 1,000 Broken Relic Parts for 2 random 60% recipes; relics drop 3–6.
620Four Goblets74+Sepulcher access, materials and selectable S weapon pathComplete all four Sepulchers for the brooch; sealed boxes yield materials, while 1,000 relics can be exchanged for a selected S weapon recipe.
605/611Ketra or Varka Alliance74+Faction materials and cargo boxesChoose one faction and do not attack allies. Higher alliance levels unlock material pouches/cargo exchanges; changing sides destroys progress.
639Guardians of the Holy Grail73+S enchant scrollsAfter inspecting the Grail, exchange 400 Scriptures for S armor enchant or 4,000 for S weapon enchant. Scriptures drop 3–6 on Bartz.

Quest-giver markers come from the live Bartz spawn datapack. Click a name to open the map centered on every configured spawn for that NPC.

Not every S armor recipe comes from a quest: use raid drops and the live drop database for the exact recipe or part. Direct giveItems quest payouts bypass global quest-reward multipliers; the quantities above are read from the active scripts.

Best farming routes

Enchant scrolls

Featured Raid is the dependable daily source: the top eligible real contributor gets three grade-matched normal scrolls plus a 25% Blessed roll. Dragon Hunt and regular raid drops are the next route; MoS quest 639 is the deterministic S-grade grind.

Adena and Ancient Adena

Farm dense level-appropriate mobs with shots and auto-potions. Adena quantity is 10× and champions multiply adena by another 12×; catacombs provide seal stones, while eligible multi-IP raid parties earn social Ancient Adena. Bank 500,000,000 adena as one Gold Bar with .deposit.

Crafting materials

Use the Spoil role: Primeval and Forge are strong for Enria/Thons, MoS for Asofe and crafted materials, Imperial Tomb for Thons and S parts, TOI and catacombs for broad A-grade inputs, and Ketra/Varka for faction materials. Town Trader sells base materials and 29 processed-material recipes for 1M adena each.

Other valuable drops

High-level mobs and raids provide stackable Life Stones. Regular level 76–80 raids have a 5% Secret Book of Giants roll. Heavy Medal mobs provide event medals; raids always provide 1–10 Glittering Medals and independently roll a tattoo. Spellbooks, Orc amulets, blueprints and forgotten scrolls are intentionally removed because skills auto-learn.

Links open Bartz’s own rate-adjusted drop/spoil database. Prefer a source with suitable level, density and survivability instead of blindly choosing the highest displayed chance.

Economy and automation loop

  1. Take Thiago buffs for the character or pet and save separate fighter, mage, tank and resist schemes.
  2. Buy the correct shots and HP/MP/CP potions, claim .daily and enable .apon.
  3. Select Damage, Spoil, Healer or Tank in .play; keep the skill list short and role-appropriate.
  4. Test champions, potion use, line of sight and inventory capacity while connected.
  5. Only then use .offlineplay. Return to town when shots, weight, inventory or kill speed becomes the limiting factor.
  6. Move from ordinary farming into raids when your accuracy, sustain and weapon let you contribute without repeated deaths.
Auto PlayAI PartyCommandsBossesEventsMap

Method and sources

Retail Interlude mechanics were cross-checked against public references. Bartz configuration, item availability, rates, quest quantities and drop routes were then verified against the live configuration, XML and Java quest scripts; Bartz always wins when sources differ.

Interlude class overview · Dye rules · L2Hub database · Interlude patch notes